Figma 101: Beginner Level – Introduction to UI/UX Design Using Figma

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Duration 3 days – 21 hrs

 

Overview

 

This beginner-level course introduces participants to Figma, a collaborative interface design tool used for creating wireframes, prototypes, and user interfaces. Through hands-on exercises, learners will understand the fundamentals of digital design, explore Figma’s workspace, and learn how to create simple UI layouts and prototypes for websites or mobile applications.

 

Objectives

 

  • Understand the basic concepts of UI/UX design.
  • Navigate and customize the Figma interface.
  • Create and organize design frames, artboards, and layouts.
  • Apply basic design principles using shapes, colors, text, and grids.
  • Use components and styles for design consistency.
  • Build a basic interactive prototype and share designs for collaboration.

 

Audience

  • Beginners in UI/UX design.
  • Graphic designers transitioning to digital interface design.
  • Web or mobile developers wanting to learn design collaboration.
  • Students and professionals interested in learning Figma for design projects.

 

Prerequisites

  • Basic computer literacy.
  • No prior experience in UI/UX design or Figma required.

 

Course Content

 

Module 1: Introduction to UI/UX and Figma

 

  • What is UI/UX Design
  • Overview of Figma and its applications
  • Setting up a Figma account and understanding the interface

Module 2: Understanding Frames and Layouts

 

  • Frames, Artboards, and Grids
  • Creating and managing pages and layers
  • Working with alignment and spacing

 

Module 3: Basic Design Elements

 

  • Shapes, Text, and Colors
  • Using color styles and typography systems
  • Applying images and icons

 

Module 4: Components and Assets

 

  • Understanding Components and Instances
  • Reusable assets and styles
  • Creating a simple design system

 

Module 5: Prototyping Basics

 

  • Linking frames for interaction
  • Adding transitions and overlays
  • Previewing and sharing prototypes

 

Module 6: Collaboration and Handoff

 

  • Commenting and team collaboration
  • Sharing design files
  • Inspecting designs for developer handoff

 

Module 7: Capstone Exercise

 

  • Create a simple landing page or mobile app UI
  • Present and review group outputs

 

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