UX/UI & Figma Enablement Program for Banking

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Duration 5 days – 35 hrs

 

Overview

 

This 5-day enablement program strengthens UX literacy, cross-functional collaboration, and decision-making capability for banking business and product stakeholders. It helps participants understand how UX/UI teams work, how to engage meaningfully in design discussions, and how modern prototyping and AI-supported workflows contribute to better digital outcomes—without requiring participants to become designers.

 

Objectives

 

  • Establish a shared understanding of UX/UI fundamentals in a banking context and how they improve digital experiences
  • Improve cross-functional collaboration using FigJam and Figma for early alignment and problem framing
  • Navigate, review, and validate Figma designs and interactive prototypes with confidence
  • Provide clear, structured, and actionable feedback to reduce rework and improve delivery speed
  • Identify common usability risks and quality gaps early (flows, errors, content clarity, trust cues)
  • Understand the design-to-handoff workflow and how designs move from Figma to development
  • Build awareness of AI-assisted UX workflows, including Figma Make, for faster ideation and iteration
  • Support better product decisions by aligning design outcomes with business goals, customer needs, and compliance constraints

 

Audience

 

  • Product Owners / Product Managers (Mobile Banking, Digital Channels, Cards, Loans, Payments)
  • Business Analysts / Requirements Analysts
  • Digital Transformation / Innovation Teams
  • CX / Service Design / Customer Journey Teams
  • Channel / Business Owners (Retail, Corporate, Branch Digital, Self-Service)
  • Project Managers / Delivery Managers / PMO
  • Scrum Masters / Agile Coaches
  • Marketing / Brand / Digital Content Teams
  • Operations / Process Owners / Back-office Leads
  • Customer Service / Contact Center Leaders (pain points + service recovery journeys)
  • Risk & Compliance Teams (UX compliance-by-design)
  • InfoSec / Privacy / Data Protection Teams (secure UX patterns, consent, data handling)
  • QA / UAT Teams (UX validation, usability checks, acceptance criteria)
  • Front-end / Mobile Dev Leads (handoff alignment using Dev Mode)

 

Prerequisites

  • Basic computer and internet skills
  • Familiarity with banking/digital product processes (helpful)
  • Willingness to join workshops and collaborate using FigJam/Figma
  • Laptop/PC with stable internet and a Figma account (Free or Company)

Course Content

 

Day 1 – UX/UI Fundamentals for Banking

 

Goal: Build UX literacy for banking—trust, clarity, usability, risk awareness.

 

  • UX vs UI: what stakeholders must know (and what not to over-control)
  • Digital banking UX principles: trust, security cues, clarity, speed
  • Banking journeys: onboarding, login/MFA, transfers, bills payment, disputes
  • Common UX issues in banks: friction, drop-offs, confusing terms, error handling
  • What “good UX” means for stakeholders: outcomes, adoption, fewer complaints

 

Workshops / Outputs

  • “Good vs Bad” banking screen teardown
  • UX vocabulary cheat sheet for stakeholder reviews
  • Mini exercise: improve a confusing flow using UX heuristics

 

Day 2 – Collaborative Thinking using FigJam

 

Goal: Align early using FigJam—before jumping into UI design.

 

  • Stakeholder collaboration workflow using FigJam
  • Problem framing: goals, pain points, constraints (risk, ops, compliance)
  • User personas for banking segments (retail, SME, corporate)
  • Journey mapping & service blueprinting (frontstage/backstage)
  • Prioritization: impact vs effort, quick wins vs strategic fixes
  • Using AI-assisted brainstorming/templates in FigJam (optional) 

 

Workshops / Outputs

  • Create a Banking Journey Map (e.g., account opening / transfer)
  • Build a Pain Point Backlog + Opportunity List
  • Define success metrics (drop-off, time-to-complete, error rate)

 

Day 3 – Introduction to Figma & Basic Prototyping

 

Goal: Understand how designs are structured and how prototypes communicate intent.

 

  • How Figma files are organized: pages, frames, components, styles
  • Reading UI layouts: spacing, typography, hierarchy, consistency
  • Banking UI patterns: forms, dashboards, transaction lists, confirmations
  • Prototyping basics: screens → links → flows → basic interactions
  • How stakeholders should comment and review properly (no “pixel wars”)

Workshops / Outputs

  • Navigate a sample banking Figma file confidently
  • Create a simple click-through flow (Login → Home → Transfer → Confirmation)
  • Feedback exercise: write “good vs bad” review comments

 

Day 4 – Interactive Prototyping, Design Review & Handover

 

Goal: Review like a pro—spot risks early and reduce rework.

 

  • Interactive prototypes: overlays, transitions, micro-interactions
  • Design Review Framework for banking:
    • usability + clarity + trust
    • error prevention + recovery
    • accessibility basics (readability, contrast, tap targets)
  • “Design-to-Delivery” collaboration process
  • What Dev Mode is and how handoff works (stakeholders + dev alignment) 
  • How to avoid common delivery issues:
    • unclear states (loading, errors, empty)
    • missing edge cases
    • inconsistent labels/terms

Workshops / Outputs

  • Prototype walkthrough + structured review using a checklist
  • Identify usability risks and propose improvements
  • Create a handoff readiness checklist (what “done” looks like)

 

Day 5 – AI in UX & Prototyping with Figma Make

 

Goal: Understand AI-supported UX workflows and responsible use.

 

  • Overview of Figma AI capabilities (assist, rewrite, explore ideas) 
  • Introducing Figma Make: AI-driven multi-step prototyping for faster iteration 
  • When AI helps in banking UX:
    • faster layout exploration
    • multiple variants for flows
    • content clarity improvements
  • When AI is risky:
    • privacy, misleading screens, fake trust cues
    • compliance misalignment
  • Governance: stakeholder guardrails for responsible AI prototyping

 

Workshops / Outputs

  • Create or review a Make-generated prototype variant
  • Compare 2–3 design options and select the best based on business goals
  • Final output: Stakeholder UX Review Toolkit
    • review checklist
    • feedback guide
    • alignment template
    • prototype demo script

 

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